I am trying to figure out that when a player comes in contact with a platform, then why any idea why not working?
function for checkcall () (for (var i = 0; i gt ; Ix & Player. X <(ix + i.width)) {if (Player.y> iy & amp; Player.y <(iy + i.height)) {Warning i Code> is just a number that does not contain width and height . It seems that you wanted to use the platform [i]
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