I want to do something best explained from this picture: /i.stack.imgur.com/13Evi.png In words, I need the part of JPanel in the top left for the right-bottom portion of the photo I have tried to set X and Y on the negative, but no success was found, the image has not been displayed at all. Is there an easy way to do this? I am currently using To attract it. After I'll verify you, the x / y position is being calculated correctly and a
g.drawImage (img, x, y, null) // x and y are negative
ImageObserver Adding your
context g.drawImage are you painting on the screen
import java.awt.borderLayout; Import java.awt.Dimension; Import java.awt.EventQueue; Import java.awt.Graphics; Import java.awt.image.BufferedImage; Import java.io.file; Import java.io.IOException; Import javax.imageio.ImageIO; Import javax.swing.JFrame; Import javax.swing.JPanel; Import javax.swing.UIManager; Import javax.swing.UnsupportedLookAndFeelException; Public category negative image {public static zero main (string [] args) {new negative image (); } Public Negative Image () {EventQueuekinvokeLater (new Rnnabl) {@Override public void run () Hold {{UIManager.setLookAndFeel {}} (Clasnotfound Exception | InstantiationException | illegal Aksesaksepshn | Asmrthitdrishy Awrfiksel Akspeshens ex) {} JFrame frame = New JFrame ("Test"); Frame.setDefaultCloseOperation (JFrame.EXIT_ON_CLOSE); Frame.setLayout (New BorderLayout ()); Frame.add (New TestPane ()); Frame.pack (); Frame.setLocationRelativeTo (null); Frame.Service only (true);}}); } Public Square TestPane JPanel {Private Buffett Image; Public TestPane () {try {img = ImageIO.read (new File ( "/ user / Swhitehead / Dropbox / Megatokeyo / Ivil_ Small.jpg")); } Catch (IOException ex) {}} @ Override public dimension getPreferedSize () {new dimension (Return 200, 200); } @ Override Protected Zero Paint Comonant (Graphics G) {SuperPaintConant (G); Int x = (getWidth () - img.getWidth ()) / 2; Int y = (getHyight () - img.getHeight ()) / 2; // Center ... g.drawImage (IMG, x, y, this); // on left ... x = - (img.getWidth () / 2); G.drawImage (IMG, X, Y, this); // right off ... x = getWidth () - (img.getWidth () / 2); G.drawImage (IMG, X, Y, this); }}}
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