My problem is to measure the surface area of a path
I create a random path and draw it on a canvas I am After touching this clone path, I want to get the area size of this drawn route.
How do I get the actual area size of this path?
Pates (shapes) look like this:
I Found a solution I produce an area from the path and use a field iterator to get the area within the region. With this statement I can calculate the entire area of the path.
Private Zero Count Area (Area Area) {Area Itater Area Eitator = New Area Iterator (Area); Int size = 0; Rex flap area = 0; Area units // rect tmpRect = new rect (); While (Areaitter. Newcastle (TMPRact)) {Size ++; Area + = tmpRect.width () * tmpRect.height (); } Log.d ("Rect amount =" + size); Log D. ("Area size / area unit =" + area); }
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