I tried hooking a wnd proc of a window, when suddenly a wild variable appeared ... < P> Okay, let me describe your problem a bit more: To access C ++ C ++ WinApi I have added P / some functions. I want to copy some keystrokes from one window to another. (Alias Dual Boxing in WOW and other MMOs) P / Incognito works just fine and I'm happy, however I am confused whether to variable Here is the definition: Or for the lazy people (I am one of them: P): When I want to send this data to a game (SendMessage with WPARAM set to For example, I hold This variable really confuses me ... this "extra "Represents the information that the developer can use when working with This is a good example of using it: dwExtraInfo . The document on this area only repeats what the name already says ...
[Layout layout (layout kickind). Public category KBDLLHOOKSTRUCT {public UITC vkCode; Public UIT scan code; Public KBDLLHOOKSTRUCTFlags Flags; Time of public time; Public UIintPtr dwExtraInfo; }
WM_KEYDOWN and
WM_KEYD ), I will use vkCode Build my LPARAM from WPARAM and this structure. Is the volume of keystrokes in only one message?
w-key for 10 seconds, does it store the amount of keystrokes in an interval before the next message is sent?
LowLevelKeyboardProc to pinpoint certain or special type of keyboard events (like artificially generated keystrokes). In
LowLevelKeyboardProc ,
lParam is an indicator for a
KBDLLHOOKSTRUCT which keeps
dwExtraInfo.
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