In DC, how do I pop and remove a number from the top of the heap? With a stack of two items ( This is an interesting puzzle! Through an These commands only accept numbers in a certain range (for example Then I command If you know that the accuracy is zero (which is by default), then you can use it in 2 3 ) with three items ( 1 2 3 ), a stack should be created. Currently I am sending the number to the second stack (SJ), but it seems lame. DC manual, one systematically shows that only commands (such as + ) and not printed (like n ) C , i , o , and k . I played with c but it could not work, so that i , o , and k i and o accepting a number between only 2 and 16 ), So the puzzle becomes one of the changes in a number of arbitrary values (for example, a string) in a number. XXKrkk :
X and the number of partial digits in the POPED value Push to, or 0 if the stack's top string was note that the pushed value is always an integer. X and since it is an integer, it suppresses 0. current . r stack (hence we now have 0 and p next). k 0 and gives zero accuracy. k pops the value P and sets it just right before everything started. XXk . If you know additional that the value at the top of the stack is an integer, then you can only use Xk .
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