Does Xcode support any kind of underlying scripting? I'm trying to automate the branding of a base app (making a new goal, adding files to the goal, setting target attributes) so that it can be executed by a script.
The project currently does AppleScript automatically (mostly) the process, but in practice this looks very unstable and unreliable because it's really keyboard scripting and user interface interaction. Is Xcode, or a better way to do programming with its project files?
The script you can use Apple is rendered by Xcode.
- Open AppleScript Editor.
- Select "Open Dictionary ..."
- Find and select Xcode
You will see something like this:
So there are lots of structured APIs to manipulate you . Happy coding!
The Xcode project suite looks promising ... If Xcode 4 does not apply these methods, then maybe you want to go back to 3 Xcode? But most likely it is not an option
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