I have been asked before this question but none of the answers seem to be what I do I am trying. I need to be able to stop the animation, but I still might be able to get my break menu and ask the user for input. Is it possible and if so, how can I go about it?
There are 2 ways to and The driver will snatch the view, but all scheduled timers will be stopped. On hold, the draw rate will be 4 fps CPU consumption pause
cccceter for this purpose and
resume
[[CCCceterar shared director] pause];
[[CCDCD share director] resume]; From the documentation:
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