edit: It seems that the folders could not synchronize between eclipse projects, Had to clean up and refresh asset folders. Debug assume it works in JRE texture (the texture jar file) shows the export project, those errors can not load: I launch configuration is like a normal configuration, but Maine is set as the main desktop project class. If you Edit , Delete or add take out your project folders (for example Windows Explorer), Eclipse does not know until you refresh it.
I am trying to use a libgdx game in Java. Everything works fine in the Eclipse debug, but when I export it in JRE, it can not load my texture (standard libgdx.png texture works great). I add text to the project by dragging and dropping data, I am selecting the "copy" option. In the code I am loading it using this code:
texture = new texture (Gdx.files.internal ("data / player.png"));
Exception in formula "LWJGL application" at com.badlogic.gdx.utils.GdxRuntimeExcepti: Com.badlogic.gdx.utils.GdxRuntimeException: File could not be loaded: data / player png com.badlogic.gdx.backends .lwjgl.LwjglApplication due to $ 1.run (LwjglApplicati on.java:113): com.badlogic.gdx.utils.GdxRuntimeException: data on com / player.png: could not load the file .badlogic.gdx.graphics .Pixmap & Lt; Init & gt; (Pixmap.java:140) at com.badlogic.gdx.graphics.glutils.FileTextureData.prepare (FileTexture Data.java:64) at com.badlogic.gdx.graphics .Texture.load (Texture.java:175) com. Badlogic.gdx.graphics.Texture.create (Texture.java:159) is com.badlogic.gdx.graphics.Texture at & lt; Init & gt; (Texture.java .: 133) at com.badlogic.gdx.graphics.Texture. & Lt; Init & gt; (Com.me.mygdxgame.MyGdxGame.create (Texture.java:122 at MyGdxGame.java29)) at com.badlogic.gdx.backends. Because of lwjgl.LwjglApplication.mainLoop com.badlogic.gdx.backends.lwjgl.LwjglApplication at $ 1.run (LwjglApplic ation.java:127) (LwjglApplicati on.java:110): java.io.IOException: pixmaps loaded Could only copy 8bits at Com.badlogic.gdx.graphics.g2d.Gdx2DPixmap & lt; Init & gt; (Gdx2DPixmap.java:57) at com.badlogic.gdx.graphics.Pixma P. & Lt; Init & gt; (Pixmap.java.138) ... 8 more
close texture name is no such thing as . If you have done this only change the PNG image name. Again, your problem was that the eclipse and your property folder were not properly synchronized.
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