I want to get effects of inserting random numbers in a Syntactically what you want: However, With no updates, per comment , because in any case, it is not very clear what you are trying to do: Of course, you can convert a string to an arbitrary type. Some settings for this framework, such as This will work for simple types - you convert IList and it looks like I am unable to think about how to get the type of
iialit , regardless of a
int or
decimal , etc. I just type in
Console.ReadLine () in the
IList .
Public Zero Randomizeilist & lt; T & gt; (IList & lt; T & gt; List) {randomNum = new Random (); T-typered = 0, type read = 0; String strRead = "", strReadSeed = ""; Console.light line ("How many {0} are you randomly generated?", List.GetType ()); T strRead = (list.GetType ()) console. Readline (); Console.light line ("What is the limit of randomly generated {0} s?", List. GetType ()); Int32.TryParse (strReadSeed, intReadSeed out); For (int i = 0; i
T strRead = (T) console Readline ();
Console.ReadLine only returns a string, so this artist (and the use of generics) does not make any sense . Either you have to
IList & lt; String & gt; should be used (because you think that the
T is a string) or you
IList & lt; Int & gt; because you are adding
int to the list).
strRead .
convert class:
convert t strRead = (T) (object). ChangeType (Console.ReadLine ()) provides Is, typeof (t));
convert to a
string to a
int , For example. However, it should go without saying that you can not use this class to convert any arbitrary string into any arbitrary type. For this, you have to consider your own type of conversion structure, possibly with the implicit and obvious conversions, adding the behavior of
convert etc. This is because it is clear that a particular type of string is represented entirely dependent on that type of characteristics.
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